Pull (at least) three cards use them to tell a story about a hayride or a visit to a pumpkin patch.
Even with all the teasing and mockery, the boy was not dissuaded in the least from returning to the towns people, his teachers, and even the police, with wild stories about the town going to waste and world destruction (The Tower).
One autumn, the towns people had had enough and decided to take things into their own hands (The Magician). They plotted together to come up with a plan to change the boy’s ways and make him stop (Death) with all the horrible tales of death and destruction.
For Halloween, they created a haunted pumpkin field and tricked him into visiting late one night (The Fool) with the intent of teaching the boy him a lesson (The Hierophant). They they tempted him into the pumpkin patch with promises of listening ears (The Devil) and caught him in a trap and strung him up (The Hanged Man), forcing him to stay the night in the haunted pumpkin patch with all the scary decorations and frightening noises.
It was a horrible, terrifying experience for the boy and when he was released, he ran home to tell his mother of what he’d experienced (The Empress).
His mother was enraged by what she heard, and she plotted her revenge. On Halloween night, she showed her true colors (The High Priestess) and revealed herself as a witch.
She cast a curse upon the town (The Chariot), seizing control of the fate of each and every person that tortured her son, and sentenced each of them to a lifetime of night terrors (Justice). And as the people of the town became more and more sleep deprived, the prophesy that her son had tried so hard to warn the towns people about came to fruition. The town truly began to waste away as some trying to outrun the curse and others passing away… until none remained.